Author: Shaun Goodwin
On Friday November 10th, 2006, the local authorities discovered a group’s illegal activities regarding gambling activities involved in the ICC Champions Trophy. The suspects in the incident identified as Pawan Chohan, a Sector 20 resident and Satish Kumar, a Sector 37 resident. Both suspects were taken into custody by the police officers.
According to Sub-Inspector H.S. Sekhon, the investigator assigned to the case, about four mobile phones, SIM Cards and a register were used by the suspects in doing their crime. The paraphernalia were then confiscated by police officers. The suspects were arrested in Sector 20 on Thursday November 9th, 2006. Investigator Sekhon further added that the gambling activities were being run from their base in Sonepat. The bettors were then informed about the developments on the match through the cell phones and then booked the rate in Chandigarh.
He also said that they could make more arrests in connection to the case as they uncover more clues on the incident. According to reliable sources on the case, it was currently being investigated on how many people are connected to the arrested suspects. They will be arraign on Saturday, November 11th, 2006.…
Phantom Fiber, a Canadian based firm, is leading the way for mobile gambling.
Mobile gambling has soared high and the new technology of Phantom Fiber leads the way for new mobile gaming experience.
The Canadian company is providing the online casinos with wireless solutions to extend the capacities of online casinos to offer mobile games to their players.
With Phantom Fiber, the players can enjoy playing casino games on their mobile handsets and PDA’s.
According to Jeff Halloran, Chief Executive Officer of Phantom Fiber, they have set up the infrastructure to let the people enjoy all types of transactions on their mobile handsets.
CasinoRoom, one of the biggest online casinos, had formed partnership with Phantom Fiber to offer mobile online gambling to mobile players.
Casino room offers their online casino games on mobile handsets with the use of Phantom Fiber new technology.
The mobile gambling industry had seen an increase in mobile technology and expects a nine hundred percent increase of mobile gambling revenues within the next three years.
Downloading the mobile software application to mobile handsets is required.
Mobile gamers should register an account and use EWallet to deposit or withdraw funds. A payment system, EWallet can also be accessed in mobile handsets.…
If the amendment bill adopted by the cabinet of the country last week is finally approved to become a law, on December 11, 2006, both online and cellphone gambling will become legal for the first time ever in South Africa. The gambling industry in South Africa has been hampered by the length of time that it has taken the government to adapt appropriate laws that will finally permit Internet Gaming in the country.
Foreign gaming operators, particularly those based in the U.K., have been waiting for the legalization of Online Gaming in South Africa for a long time. If the legalization takes place, they will be able to enter the domestic market of the country. Meanwhile, the provincial governments of South Africa have been missing out on an alternative source of tax profits. The draft of the bill states that there should be a licensing system for both the gaming players and the online gaming sites. According to Industry Deputy Director General Astrid Ludin, the way the gaming profits will be taxed is still to be discussed.
Astrid Ludin added that the main challenge in making the proposed legislation was to find an alternative way to effectively restrict gaming on the Internet and prevent money laundering. Additional resources would have to be found for the proposed law that will be regulated by the National Gambling Board. The Department must also consider how gambling would affect the economy and there would be a restriction imposed so that under-aged clients would not be able to access the sites. In addition, Ludin said that a proposed measure on how to limit the area of online gambling should also be considered, making it illegal for advertisers to market their products on online gaming sites.
Online gaming was prohibited by the National Gambling Act of 2004 because the South African Government considered that a considerable amount of time was needed to study this form of gambling, which has gained a massive following all over the world. The National Gambling Act of 2004 gave a 2 year time-frame to Trade and Industry Minister, Mandisi Mpahlwa, to make the necessary regulations needed to effectively regulate online gambling, which will be handled in the terms proposed in the Gambling Amendment Bill.
The much-awaited regulations for online gaming have stemmed from a report made by the National Gambling Board committee, as well as the recommendations made by the National …
On January 12, 2007, well-known mobile company, Sona Mobile Holdings, announced that the New York State Racing and Wagering Board has implemented a new law that will allow the company to conduct horse race wagering via the Internet and other electronic media platforms, like cellphones.
The new law, which will come into effect on January 22, 2007, is expected to allow for Sona Mobile Holdings’ dealings with the New York Racing Association (NYRA), the owner and manager of the 3 biggest horse race tracks in the United States. The collaborative effort between the 2 companies will target the public launch of NYRA-branded online betting platforms in the first quarter of 2007. The law will also allow the recording of both operational and application statements for the racetracks and off-track betting (OTB) corporations that offer their customers betting options with the use of electronic platforms.
The Chairman of the New York State Racing and Wagering Board, Daniel D. Hogan said that New York State and the Racing and Wagering Board need to make sure that the millions of dollars that are bet by their customers via cellphone and the Internet will be accounted for in a concise and precise manner. On the other hand, the Chairman and CEO of Sona Mobile, Shawn Kreloff, said that the resolution by the New York State Racing and Wagering Board will allow racetracks to pump out more profits and cuts the expense of placing a wager.
They are also hoping that it will create a great demand for the company’s technology and technological know-how regarding web-based and wireless betting platforms like cellphones. The law was approved within 90 days. The permanent law is expected to be finalized by the 2 parties upon a complete review that will be conducted by the State Office of Regulatory Reform, which will be submitted for public review. The complete rules will not be adopted by the board until the expiration of the 45-day public review period.…
During the 13th of March PureSight announced its new generation of cell phone gambling and content filtering technology. It can be used by mobile operators to provide content unsuitable for underage users with complete confidence that their services will indeed not be viewed by minors. The ACR’s Classification Software Development Kit (CSDK) has active filtering abilities that inspect the character of cell phone gambling and content streaming to mobile devices, especially to ones that enable logging onto the Internet
PureSight’s Active Content Recognition (ACR) technology can be incorporated into cell phone gambling and other content services, giving security abilities to operators that are obliged to make sure that no underage users will be granted with access to their services. This is a huge issue that concerns the mobile gambling industry during the last couple of months.
Also, since preventing cell phone gambling problems is such an important issue for the mobile gambling industry, then the new ACR technology of PureSight is just what the doctor ordered. This technology can help to prevent gambling problem cases by restricting content for certain users due to the high flexibility of the ACR’s functions.
In addition, this advanced technology is safe enough to ensure governments’ support for this relatively new industry. Such support can help companies as in the case of the Australian ban on the cell phone gambling company Txt2Bet. Cell phone gambling activities even caused for world wide schools’ ban on cell phones, which could have been avoid if mobile gambling operators had used PureSight’s technology. If you would like you can learn more about cell phone gambling at Cell Gambling.…